Showing posts with label PROJECT 1C. Show all posts
Showing posts with label PROJECT 1C. Show all posts

Saturday, April 5, 2008

PROJECT 1 FINAL: POSTER


This sheet is meant to act as a kind of movie poster to "advertise" for the final animation sequence of project 1. The idea is based off of posters used for movies, in which a major scene / collage representative of the whole of a movie is the largest image on the page, and scene's highlighting the moments of the most important actors in the movie are shown with it. The "major scene" is a still from the final Project 1C animation, while the "actors" are the Project 1A drawings, stills from the Project 1A animation, and stills from the Project 1B animation. This poster also promotes the idea that everything builds upon that from which it followed.

Tuesday, March 25, 2008

PROJECT 1 FINAL: ANIMATION


This is the final animation for project 1. It is a culmination of the entire project, and consists of the final animations from projects 1A through 1C. The first segment is the original video of Yuval that formed the basis of the entire project. The second segment consists of a slide show showing the analytical drawings made from Yuval's video. The third segment is an animation of the model, showing off the form of the model. The next segment is the project 1B final (framing exercise) and the final segment is the final from project 1C (sectioning exercise). All segments are repeated three times for the purpose of presentation; allowing enough time for an explanation to be given for each sequence. As a viewer, one can take the repeating sequences as a chance to catch things not seen when the animations are first seen.

Wednesday, March 19, 2008

PROJECT 1Cv2

This is my second attempt at sectioning for Project 1C. I believe the introduction of a sectioning plane in the animations led to a more successful product. I've made several, but I'm not sure which one to use in my final. I'm not sure it if would be productive to put two versions in the final or not. Suggestions on that point?

The first set of animations are of the cave-like model.

This first animation is a crawl along the top, with the camera moving in reverse with respect to it's orientation.



This animation is the first of this series to implement a sectioning plane. Both the sectioning plane and ground plane are white, both are able to receive shadows. The camera is held away from the object to view the entire form as it emerges from behind the sectioning plane.



This animation is related to the previous animation. The difference is in the placement of the camera, which is located within the form. I believe this animation to be the most successful of the series with respect to the idea of sectioning. The sectioning idea reads clearly in looking at the changing form of the opening as the object passes through the sectioning plane.



This animation is a kind of synthesis of the ideas of the previous animations. The camera is placed above the object as it emerges from the form. There is an addition of a "rail" to act as a way point for the observer, seemingly holding up the camera in the animation.

The next set of animations utilizes the lofted form model.



This first animation is a sequence of animations that follows the core and exterior trace points of the model following a path that is in reverse, with respect to the orientation of the camera. The sequence starts at the core of the form, then goes clockwise around the form from the upper right, and ending at the top.



This animation shows the sequences of the previous animation all together.



This animation introduces the sectioning plane to this model. The camera is positioned in the center of the form, and is held in place, similar to the animation of the cave form, where the camera is placed within the cave.



This animation is another sequence animation. The camera location corresponds to the exterior trace points, and follows the same order as the previous trace points. Unlike the previous animation, the camera is not held in place for the duration of a sequence, but rather follows the form as it reaches the point where the camera is located.



This animation displays all the sequences of the previous animation together, showing the emerging form from several view points at the same time.

Sunday, March 2, 2008

PROJECT 1Cv1

This set of animations is a first attempt at project 1C, which is about using these animations to show how these objects are a study of surface, and frames said surface study as a sequence of sections communicating a clear process and intention.

The first set of animations refer to the first form of the previous post.


This first animation skims the outside of the model, and portrays the object as moving in response to the observer, rather than the observer moving with the object.


This animation serves as a counterpoint to the first, having the observer follow the surface of the object.


This third animation attempts to follow the path of the one of the trace points originally used to the generate the form. Specifically, this focuses on the trace point representing the location of Yuval's head.

The next set of animations originate from the second model of the previous post, the one composed of the five ribbon forms.

The first six elements follow six of the trace points used to generate the forms of the model.

The first point here is the navel. As the navel is often referred to as the center point of the human body, this animation is mean to act as he patch of the core of the five forms.


This animation follows the path of the right hand.

This animation follows the path of the right foot.

This animation follows the path of the left foot.

This animation follows the path of the left hand.

This animation follows the path of Yuval's head.

This animation is a composite showing the previous animations in sequence. The order is not arbitrary; it begins at the core, and then goes around the perimeter of the form going clockwise from the right hand and concluding at the head.

This last animation is another composite, and serves as a contrast to the previous. Rather than showing each sequence individually, this animation shows all the paths simultaneously, arranged in a manner imitating the locations of each point within the form.